Collective of 10 Chambersthe development studio behind GTFO, has grown rapidly over the years. The team is made up mostly of ex-Overkill Software developers, led by the game designer behind payday, CEO Ulf Andersson. 10 Chambers Collective rose to prominence when GTFO launched to widespread success in Steam Early Access in 2019. The game would then go on to leave Early Access in 2021. While GTFO brought back many familiar game mechanics to payday fans, his high skill ceiling ultimately attracted a different audience. However, Andersson was quick to ensure a more casual spirit payday fans, they have not been forgotten.
Back to the Payday plan
In an interview with NME, Andersson noted his long departure from the payday series: “Looks like an unfinished chapter, doesn’t it?” Ulf mused, “I have to do it right.” To that end, Andersson openly confirmed that a new paydayAn FPS game inspired by the heist is in development: “For me, this game is a game that just has to be made. It’s a co-op heist FPS, and it has a kind of techno-thriller theme. I’ve read a lot of sci-fi books, so imagine everything cyberpunk is inspired by[.].” Andersson later clarified that players can expect the upcoming game to have other influences as well.
The 10 Chambers collective moves away from hardcore tactical gameplay
Andersson clarified that this upcoming heist game would be more like Payday occasional cooperative approach, as opposed to GTFO tactical character. “It’s not going to have that hardcore stuff. It’s more mechanically fluid, or you could say, easier to play.
For fans hoping to see a release date revealed soon, Andersson says such news is still a long way off.
“We haven’t set a date because we don’t want to miss a deadline or overpromise. We are in pre-production at the moment, but things are accelerating quite quickly.
However, patience is a trait that many GTFO fans have gradually learned.
Source: Interview with NME